﻿using System;
using UnityEngine;

// Token: 0x02000046 RID: 70
public class MinValueAttribute : PropertyAttribute
{
	// Token: 0x0600027B RID: 635 RVA: 0x0000C5CC File Offset: 0x0000A7CC
	public MinValueAttribute(float min)
	{
		this.Min = min;
	}

	// Token: 0x040001B1 RID: 433
	public float Min;
}
